Wednesday 5 May 2010

GTA VI

While I thought of the game? Well, taking into account it wasn't played in HD the graphics were very realistic, not only this but the background sounds such as police cars and screams enhanced the game play. Everywhere I looked the picture resembled what I would have seen walking around New York City; Aeroplanes and Helicopters; Fast Food Restaurants; Parked Cars.

What I expected? Well, based on the marketing I was expecting a realistic game where arcade initiative had been forgotten. Past episodes of the Grand Theft Auto series players had been able to modify the lead character in departments such as muscle power and healthcare. However, on GTA IV, the game lived up to the advert, with boundaries being built as to where they would be in reality.

Unexpected? Not much really, since the game was announced people have been led to believe that nothing extra-ordinary can be achieved as it was in past episodes of the GTA series. The same old saritical advertising of real life companies in the game exists.

Cheat/Non Cheat? Personally, I prefer playing the game seriously. Everyone has a session with cheats but I find the game gets very boring after only a while. With cheats activated the outcome of your actions are predictable and soon become tedious. Without cheats the player can choose the path he takes in the storyline and what missions he undertakes.

Graphics? They have almost reached thier peak in what graphics can achieve, hence the technological convergence to the Wii Style gameplay.

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